News

Road Lights is heading to GDC

December 20, 2018
Joaquín Rossi, a professor at the School of Design, won first prize in the mobile category of the National Video Game Competition for “Road Lights.”

*Road Lights. Bachelor's Degree in Animation and Video Games.*


“Road Lights takes a narrative approach ‘that seeks to recreate the experience of going on family road trips as a child,’” says Joaquín Rossi, one of the game’s creators. “It is during these trips that the main character, Matt, imagines monsters in the night sky that he fights, using lights from the landscape to defend the car he’s traveling in.”

It is aimed at young adults aged 17 to 35, both in terms of its subject matter and the medium it uses to tell its story.

The game, which recently won an award at the National Video Game Competition, was developed by a team formed after securing grants from the Competitive Grants for Culture program in 2017. Rossi produced the project, serving primarily as the game’s writer and game designer. The rest of the team consists of programmer Luis Ignacio Perdomo, artist Manuel González, and sound designer Marcelo Guaraglia. Together, they make up Piedra Alta Games.

The development took two years because it proceeded “at a slow pace, with long-term planning, to accommodate everyone’s work and study schedules.”

*Road Lights. Bachelor's Degree in Animation and Video Games.*

By winning the National Video Game Competition, we as a team felt that we had received recognition and validation from the local video game industry.

The prize will be an opportunity for Piedra Alta Games to attend the Game Developers Conference, one of the most important events in the video game development industry, which will take place in late March.

The plan is to release Road Lights in late January 2019, both on the iOS and Android app stores.

Road Lights. Bachelor's Degree in Animation and Video Games.